Roratonga uses Traps to create protected areas for undisturbed CARP roleplay
Those traps would be seen as "cheating" in Gor, but Roratonga is not Gor nor does Roratonga currently support raids for the time being.
All camps except the ones of the Castaways and Animals are protected by traps.
Function of the Trap
The trap covers a certain area and identifies each intruder, checking if they are a member of the local faction.
If not, it checks if the intruder is on a local guest list.
If either is true, the trap doesn't react.
Otherwise it starts firing GM projectiles at the intruder. This stops only when the intruder is down or if the intruder has left the area of coverage of the trap.
Inviting guests
Members of the "home faction" can use the Roratonga HUD to invite guests.
To do so, the "bear trap" area of the HUD is touched. This works in both states of the HUD.
A dialog is invoked.
(screenshot)
Already invited guests are displayed under "Currently allowed guests"
Nearby players are presented for selection via buttons, but any player can be entered manually using the "OTHER" button.
Please note that only players that are present in the region will be added to the traps "guest list"!
If the adding to guest list was successful, several things happen:
- The player is notified about his guest status via IM: For example: "Pirates trap: xxxxxxx Resident invited you to be a guest at Pirates lair."
- The host gets a confirmation that the player has been invited. For example: For example: "Pirates trap: 'xxxxxxx' is now for 3 hours allowed as a guest to your lair."
Excluding guests
If a player was on the guest list already, the same procedure as for inviting him is used to exclude him from the guest list.
If this was successful, several things happen
- The player is removed from the guest list and notified:
- The host gets a confirmation about the successful removal: "Pirates trap: You removed 'xxxxxxx' from the guest list of your lair. They will be attacked as soon they enter again."
Roratonga HUD and Hovertext
Get the devices currently from the "INFO" giver, right of the Teleporters!
The Hovertext
The Hovertext has the following functions:
- Display your role (read from the experience)
- Display your personal roleplay preferences and limits
The Teleporters check for a hovertext and attach a temporary one, if none is detected. This gets detached and lost however upon logout!
Generally on using SL Dialogs:
Never close a dialog using "x" or "ignore" unless it becomes unresponsive. Always use the "Done" button.
Preferences Setup
There are two ways to setup your preferences:
1. First attaching of a hovertext initiates the setup
2. Using the Roratonga HUD, Preferences configuration
Please note: You must not teleport or engage in a combat during preferences setup.
Role Description:
You may add a sub role like "hunter" etc. (You are not allowed to give yourself leader roles like "King" or such, without approval by owner!)
Raise Text:
A way to alter the position of the text (0 to 9)
Personal preferences:
It is your good right to not display preferences. You can hide them all or "not specify" individually.
However, if you do so, you are NOT entitled to complain if people read it as "no limits" and don't respect what they cannot see. It is your obligation to make eventual limits known to potential roleplay partners early in the roleplay.
Hide Prefs:
Disable the Preferences display for all preferences
Sexual Preferences:
What kind of sexual encounters are you open for.
⚤ = heterosexual
⚥ = bisexual
♀ = lesbian
♂ = gay
⚲ = asexual
Dolcett Preferences:
Are you "ok" with temporary roleplay death (food for Cannibals or other executions)⚥ = bisexual
♀ = lesbian
♂ = gay
⚲ = asexual
Dolcett Preferences:
🍴= edible / OK with temporary death
♥ = not edible / keep it survivable
The Roratonga HUD
The new Roratonga HUD has two appearances:
HUD Closed and minimized
HUD opened
The two states are toggled by touching the wood of the treasure chest.
Position the HUD on your screen moving the open Box!
These are the active areas of the HUD:
Please note that "Trap" functionality is directly accessible also in the "minimized" state!
Tools:
Get User Role: You may query the database for an users role (eg. Castaway, Pirate, etc) in case the Hovertext doesn't work
Resize:
You may resize the HUD according to your preferences. Please note that the resizing script acts on the current state. By closing the HUD while keeping the script open, you may also resize the "small chest"
Wallet:
For future use (trading, collecting etc.)
Preferences:
Initiate user preferences setup, as explained in the Hovertext chapter
Traps:
You may control the traps that are protecting your own home only! Be close to the home and click on the bear trap to invoke the dialog.
The function of the traps and interaction with the HUD are explained here.
Subscribe to:
Posts (Atom)